Showing posts with label homebrew. Show all posts
Showing posts with label homebrew. Show all posts

Sunday, April 8, 2012

Game Project: Silent

Gentle Reader,


Here is a preview of "Silent," a homebrew game that I am developing alongside my other gaming project, Afterlife.

Similar to Afterlife, Silent is a blend of point-and-click adventures like Shadowgate and Snatcher with more traditional RPGs and adventure games.  If you've ever played the infamous Clock Tower games, then you will have an idea of the effect I am aiming for.

Links:
SILENT character preview
AFTERLIFE original article
AFTERLIFE update
AFTERLIFE version 2 demo download
RPG Toolkit Site

Ever Yours,
Fauntleroy

Monday, August 29, 2011

Pixels: 1920s Characters

Gentle Reader,

I was so proud of these 1920s-style character portraits I made that I just had to share them.


Needless to say, these are for a project I'm working on for my portfolio.

Ever Yours,
Fauntleroy

Monday, August 22, 2011

UPDATE - Game Project: Afterlife

Gentle Reader,

Please indulge me while I post additional images from AFTERLIFE, my video game project.  Those who have been following this project for the past year or so will recognize that most of the screens show new content not included in the released demo.

Images: 
 
Oooh, atmosphere.
The gang's all here.
Burning the midnight oil.
Trouble's brewin'.
An unexpected friend.
I deal with gatekeepers in my job, too.
A little clirk-on-clirk action for you technophiles.
Links:
AFTERLIFE version 2 demo download
RPG Toolkit Site

Ever Yours,
Fauntleroy

Sunday, August 14, 2011

Game Project: Afterlife

Gentle Reader,

AFTERLIFE is an original adventure game that I am creating use the RPG Toolkit game creation system.

Links:
AFTERLIFE version 2 demo download
RPG Toolkit Site

Project Introduction from RPG Toolkit site:
An intact human body is worth less than five dollars when broken down into its component minerals.  But imagine if we could make that body into a tireless, uncomplaining work machine.  Then how much would a body be worth?  And what lengths would people go to, to either control this technology... or destroy it?

About the Project text from RPG Toolkit site:
Afterlife is an adventure game which I have been developing for about a year.  If you enjoy games like Snatcher, Clock Tower, or Shadowgate, then you will probably enjoy Afterlife.

This game does not use a stats system, does not feature special abilities or equipment, does not have a multi-character party, and has a very simple battle engine.  The object is to travel around, meeting characters and obtaining evidence.  Showing the right evidence to the right character opens up new options and advances the story.

The world of Afterlife is set in the future and references some fantasy technology.  However, it is a familiar world with many homages to classic mysteries and detective stories, 1940s film noir, cheesy science fiction, and 1980s and 90s anime-influenced video RPGs.

Images:
Title Screen
Your Girl Friday
Friend or Foe?
In-Game Menu
Traveling Between Locations
Ambivalent Feelings About Restrooms
Battle System
Exploration

Ever Yours,
Fauntleroy