Many commentators have suggested that the
storytelling in Final Fantasy VI loses steam in its second half due to
its nonlinearity. (I agree with this assessment, though I would argue
that the presentation itself remains excellent.) However,
what works well about the second half is that we get to see how the twelve initial party members have tried to find a place for
themselves in an environment of isolation and ruin. Some have done
better than others, and many are haunted by memories
of their old lives.
The primary aim of this project is to answer the
question: how would General Leo react to the end of the old world, and
what would he end up doing in the new world? General Leo doesn’t get that much screen time in the original
game, but what we do see of him is impactful. This is evidenced by the
tremendous amount of interest in him even after so many years, despite
his brief role in the action. So, I think the question of how General
Leo would deal with the ruined world is an
interesting topic to explore, and one that has not been touched on
before.
As I said in the previous article, the overall
story is largely unchanged in the hack. However, I did take advantage
of a couple of opportunities to give General Leo more time in the
spotlight. Since he survives the attack on Thamasa,
we get to see how he reacts to finding out once and for all that
Emperor Gestahl is beyond redemption. Will he accept this truth, or
deny it? Will he remain loyal to the Empire, if not to the Emperor?
And then, after the year of darkness, what type of role
will give Leo a sense of purpose? Will he try to repair the damaged
world, and if so, how?
I also thought it would be best if Leo’s story
in the second half could reflect the arcs for Terra and Celes, the two
characters to whom he has the closest relationships. Leo’s expanded
story is connected to both of these threads, and
ends up bringing to them a greater sense of resolution. However, I
have been mindful to try to take the existing story elements to a
natural-seeming conclusion, rather than delving too far into fan fiction
land, and I think I’ve succeeded in that. I’m really
very pleased with how it’s turning out so far, and I hope you will be, too!
And now… pretty pictures! ^_^
Hanging on the airship. |
Initial stats. |
100% bug-free equip menu. |
Using his newly-learned spells. |
Shock is way too overpowered! |
Links:
Original Article
Ever Yours,
Fauntleroy
When General Leo used shock, it always reminded me of a more refined version of "runic."
ReplyDeleteIt was as if Celes' tech was a pale imitation of Leo's.
It looks like a lot of fun, it's been too long since I've been this excited about a game. Godspeed!